Example Code for Arduino-Graphic Drawing

Last revision 2026/01/26

This article offers example code and guidance for using Arduino to draw graphics such as lines, rectangles, and circles, and display scrolling text on an OLED128x64 display.

Hardware Preparation

Software Preparation

Other Preparation Work

All of the following examples are belong to DFRobot_OLED12864 library files.

  • Open DFRobot_OLED12864 Drawing Demo.

Sample Code

Drive OLED12864, draw shapes in order and print scrolling text.

#include "DFRobot_OLED12864.h"

// Initialize the OLED display using Wire library
DFRobot_OLED12864  display(0x3c);

void drawLines()
{
  for (int16_t i=0; i<DISPLAY_WIDTH; i+=4) {
    display.drawLine(0, 0, i, DISPLAY_HEIGHT-1);
    display.display();
    delay(10);
  }
  for (int16_t i=0; i<DISPLAY_HEIGHT; i+=4) {
    display.drawLine(0, 0, DISPLAY_WIDTH-1, i);
    display.display();
    delay(10);
  }
  delay(250);

  display.clear();
  for (int16_t i=0; i<DISPLAY_WIDTH; i+=4) {
    display.drawLine(0, DISPLAY_HEIGHT-1, i, 0);
    display.display();
    delay(10);
  }
  for (int16_t i=DISPLAY_HEIGHT-1; i>=0; i-=4) {
    display.drawLine(0, DISPLAY_HEIGHT-1, DISPLAY_WIDTH-1, i);
    display.display();
    delay(10);
  }
  delay(250);

  display.clear();
  for (int16_t i=DISPLAY_WIDTH-1; i>=0; i-=4) {
    display.drawLine(DISPLAY_WIDTH-1, DISPLAY_HEIGHT-1, i, 0);
    display.display();
    delay(10);
  }
  for (int16_t i=DISPLAY_HEIGHT-1; i>=0; i-=4) {
    display.drawLine(DISPLAY_WIDTH-1, DISPLAY_HEIGHT-1, 0, i);
    display.display();
    delay(10);
  }
  delay(250);
  display.clear();
  for (int16_t i=0; i<DISPLAY_HEIGHT; i+=4) {
    display.drawLine(DISPLAY_WIDTH-1, 0, 0, i);
    display.display();
    delay(10);
  }
  for (int16_t i=0; i<DISPLAY_WIDTH; i+=4) {
    display.drawLine(DISPLAY_WIDTH-1, 0, i, DISPLAY_HEIGHT-1);
    display.display();
    delay(10);
  }
  delay(250);
}

void drawRect(void)
{
  for (int16_t i=0; i<DISPLAY_HEIGHT/2; i+=2) {
    display.drawRect(i, i, DISPLAY_WIDTH-2*i, DISPLAY_HEIGHT-2*i);
    display.display();
    delay(10);
  }
}

void fillRect(void)
{
  uint8_t color = 1;
  for (int16_t i=0; i<DISPLAY_HEIGHT/2; i+=3) {
    display.setColor((color % 2 == 0) ? BLACK : WHITE); // alternate colors
    display.fillRect(i, i, DISPLAY_WIDTH - i*2, DISPLAY_HEIGHT - i*2);
    display.display();
    delay(10);
    color++;
  }
  // Reset back to WHITE
  display.setColor(WHITE);
}

void drawCircle(void)
{
  for (int16_t i=0; i<DISPLAY_HEIGHT; i+=2) {
    display.drawCircle(DISPLAY_WIDTH/2, DISPLAY_HEIGHT/2, i);
    display.display();
    delay(10);
  }
  delay(1000);
  display.clear();

  // This will draw the part of the circel in quadrant 1
  // Quadrants are numberd like this:
  //   0010 | 0001
  //  ------|-----
  //   0100 | 1000
  //
  display.drawCircleQuads(DISPLAY_WIDTH/2, DISPLAY_HEIGHT/2, DISPLAY_HEIGHT/4, 0b00000001);
  display.display();
  delay(200);
  display.drawCircleQuads(DISPLAY_WIDTH/2, DISPLAY_HEIGHT/2, DISPLAY_HEIGHT/4, 0b00000011);
  display.display();
  delay(200);
  display.drawCircleQuads(DISPLAY_WIDTH/2, DISPLAY_HEIGHT/2, DISPLAY_HEIGHT/4, 0b00000111);
  display.display();
  delay(200);
  display.drawCircleQuads(DISPLAY_WIDTH/2, DISPLAY_HEIGHT/2, DISPLAY_HEIGHT/4, 0b00001111);
  display.display();
}

void printBuffer(void)
{
  // Initialize the log buffer
  // allocate memory to store 8 lines of text and 30 chars per line.
  display.setLogBuffer(5, 30);

  // Some test data
  const char* test[] = {
      "Hello",
      "World" ,
      "----",
      "Show off",
      "how",
      "the log buffer",
      "is",
      "working.",
      "Even",
      "scrolling is",
      "working"
  };

  for (uint8_t i = 0; i < 11; i++) {
    display.clear();
    // Print to the screen
    display.println(test[i]);
    // Draw it to the internal screen buffer
    display.drawLogBuffer(0, 0);
    // Display it on the screen
    display.display();
    delay(500);
  }
}

void setup()
{
  display.init();

  // display.flipScreenVertically();

  display.setContrast(255);

  drawLines();
  delay(1000);
  display.clear();

  drawRect();
  delay(1000);
  display.clear();

  fillRect();
  delay(1000);
  display.clear();

  drawCircle();
  delay(1000);
  display.clear();

  printBuffer();
  delay(1000);
  display.clear();
}

void loop() { }

Result

The program will do some acts of drawing, display some characters at the end, and then stop.

Function Declaration

  • Set contrast.
setContrast(contrast)
  • Draw lines.
drawLines()
  • Draw rectangle.
drawRect()
  • Draw circle.
drawCircle()
  • Print character.
printBuffer()

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