Example Code for Arduino - ESP32-S3 Bluetooth Receive & Transmit
Last revision 2026/02/05
Hardware Preparation
FireBeetle 2 ESP32-S3 AI Board with OV2640 Camera x 1
Software Preparation
When you use the ESP32 for the first time, you need to know the following steps:
-
Add the ESP32 development board in Arduino IDE (How to add the ESP32 board to Arduino IDE?)
-
Select the development board and serial port
-
Burn the program
Data Transmission between ESP32-S3 and Mobile Phone
The demo below shows the data transmission between ESP32-S3 and a mobile phone. Users can modify the data transmit or data receive part to fit their needs.
Sample Code
/*
Video: https://www.youtube.com/watch?v=oCMOYS71NIU
Based on Neil Kolban example for IDF: https://github.com/nkolban/esp32-snippets/blob/master/cpp_utils/tests/BLE%20Tests/SampleNotify.cpp
Ported to Arduino ESP32 by Evandro Copercini
Create a BLE server that, once we receive a connection, will send periodic notifications.
The service advertises itself as: 6E400001-B5A3-F393-E0A9-E50E24DCCA9E
Has a characteristic of: 6E400002-B5A3-F393-E0A9-E50E24DCCA9E - used for receiving data with "WRITE"
Has a characteristic of: 6E400003-B5A3-F393-E0A9-E50E24DCCA9E - used to send data with "NOTIFY"
The design of creating the BLE server is:
1. Create a BLE Server
2. Create a BLE Service
3. Create a BLE Characteristic on the Service
4. Create a BLE Descriptor on the characteristic
5. Start the service.
6. Start advertising.
*/
/* This example domenstrates the Bluetooth data transparent transmission function. Burn the code, open serial monitor, turn on the BLE debugger on the phone, then,
* 1. you can see the data sent by ESP32-S3--see APP usage image
* 2. send data to ESP32-S3 by the input box of BLE debugger--see APP usage image
* This example originates from BLE_uart sample
*/
#include <BLEDevice.h>
#include <BLEServer.h>
#include <BLEUtils.h>
#include <BLE2902.h>
BLEServer *pServer = NULL;
BLECharacteristic * pTxCharacteristic;
bool deviceConnected = false;
uint8_t txValue = 0;
// See the following for generating UUIDs:
// https://www.uuidgenerator.net/
#define SERVICE_UUID "6E400001-B5A3-F393-E0A9-E50E24DCCA9E" // UART service UUID
#define CHARACTERISTIC_UUID_RX "6E400002-B5A3-F393-E0A9-E50E24DCCA9E"
#define CHARACTERISTIC_UUID_TX "6E400003-B5A3-F393-E0A9-E50E24DCCA9E"
//Bluetooth connect/disconnect. Auto triggered when connection/disconnection event occurs.
class MyServerCallbacks: public BLEServerCallbacks {
void onConnect(BLEServer* pServer) { //Execute this function when Bluetooth is connected.
Serial.println("Bluetooth connected");
deviceConnected = true;
};
void onDisconnect(BLEServer* pServer) { //Execute this function when Bluetooth is disconnected
Serial.println("Bluetooth disconnected");
deviceConnected = false;
delay(500); // give the bluetooth stack the chance to get things ready
pServer->startAdvertising(); // restart advertising
}
};
/****************Data Receiving*************/
/****************************************/
//Process received Bluetooth data. Auto triggered when data received.
class MyCallbacks: public BLECharacteristicCallbacks {
void onWrite(BLECharacteristic *pCharacteristic) {
String rxValue = pCharacteristic->getValue();//Receive data, and assign it to rxValue
//if(rxValue == "ON"){Serial.println("Turn light on");} //Determine whether the received character is "ON"
if (rxValue.length() > 0) {
Serial.println("*********");
Serial.print("Received Value: ");
for (int i = 0; i < rxValue.length(); i++){
Serial.print(rxValue[i]);
}
Serial.println();
Serial.println("*********");
}
}
};
/***************************************/
/****************************************/
void setup() {
Serial.begin(115200);
BLEBegin(); //Init Bluetooth
}
void loop() {
/****************Data Transmitting*************/
/****************************************/
if (deviceConnected) { //Transmit data when the Bluetooth is connected.
pTxCharacteristic->setValue("Hello"); //Send char string
pTxCharacteristic->notify();
delay(10); // bluetooth stack will go into congestion, if too many packets are sent
pTxCharacteristic->setValue("DFRobot"); //Send char string
pTxCharacteristic->notify();
delay(10); // bluetooth stack will go into congestion, if too many packets are sent
}
/****************************************/
/****************************************/
}
void BLEBegin(){
// Create the BLE Device
BLEDevice::init(/*BLE Name*/"UART Service");
// Create the BLE Server
pServer = BLEDevice::createServer();
pServer->setCallbacks(new MyServerCallbacks());
// Create the BLE Service
BLEService *pService = pServer->createService(SERVICE_UUID);
// Create a BLE Characteristic
pTxCharacteristic = pService->createCharacteristic(
CHARACTERISTIC_UUID_TX,
BLECharacteristic::PROPERTY_NOTIFY
);
pTxCharacteristic->addDescriptor(new BLE2902());
BLECharacteristic * pRxCharacteristic = pService->createCharacteristic(
CHARACTERISTIC_UUID_RX,
BLECharacteristic::PROPERTY_WRITE
);
pRxCharacteristic->setCallbacks(new MyCallbacks());
// Start the service
pService->start();
// Start advertising
pServer->getAdvertising()->start();
Serial.println("Waiting a client connection to notify...");
}
Bluetooth Communication between two ESP32-S3 Boards
The demo below shows the Bluetooth communication between two ESP32-S3 boards. Users can modify the data transmit or data receive part to fit their needs.
Sample Code
Program for client:
/**
* A BLE client example that is rich in capabilities.
* There is a lot new capabilities implemented.
* author unknown
* updated by chegewara
*/
#include "BLEDevice.h"
//#include "BLEScan.h"
// The remote service we wish to connect to.
static BLEUUID serviceUUID("4fafc201-1fb5-459e-8fcc-c5c9c331914b");
// The characteristic of the remote service we are interested in.
static BLEUUID charTXUUID("beb5483e-36e1-4688-b7f5-ea07361b26a8");
static BLEUUID charRXUUID("beb5483f-36e1-4688-b7f5-ea07361b26a8");
static boolean doConnect = false;
static boolean connected = false;
static boolean doScan = false;
static BLERemoteCharacteristic* pTXRemoteCharacteristic;
static BLERemoteCharacteristic* pRXRemoteCharacteristic;
static BLEAdvertisedDevice* myDevice;
/****************Data Receiving*************/
/****************************************/
//Bluetooth receiving data handle. Auto triggered when data received.
static void notifyCallback(BLERemoteCharacteristic* pBLERemoteCharacteristic, uint8_t* pData, size_t length, bool isNotify) { //Pass in uint8_t* pData for storing data
String BLEData = "";
for(int i = 0; i < length; i++) //
BLEData += (char)pData[i];
Serial.println("*********");
Serial.print("Received Value: ");
Serial.println(BLEData);
Serial.println("*********");
//if(BLEData == "ON"){Serial.println("Turn light on");} //Determine whether the received character is "ON"
//Serial.print("Notify callback for characteristic ");
//Serial.print(pBLERemoteCharacteristic->getUUID().toString().c_str());
//Serial.print(" of data length ");
//Serial.println(length);
}
/****************************************/
/****************************************/
//Bluetooth connect/disconnect. Auto triggered when connection/disconnection event occurs.
class MyClientCallback : public BLEClientCallbacks {
void onConnect(BLEClient* pclient) {
}
void onDisconnect(BLEClient* pclient) {
connected = false;
Serial.println("onDisconnect");
}
};
/**
* Scan for BLE servers and find the first one that advertises the service we are looking for.
*/
//Bluetooth scanning handle event. Auto-triggered when scanning is enabled.
class MyAdvertisedDeviceCallbacks: public BLEAdvertisedDeviceCallbacks {
/**
* Called for each advertising BLE server.
*/
void onResult(BLEAdvertisedDevice advertisedDevice) {
//Serial.print("BLE Advertised Device found: ");
//Serial.println(advertisedDevice.toString().c_str());
// We have found a device, let us now see if it contains the service we are looking for.
if (advertisedDevice.haveServiceUUID() && advertisedDevice.isAdvertisingService(serviceUUID)) {
BLEDevice::getScan()->stop();
myDevice = new BLEAdvertisedDevice(advertisedDevice);
doConnect = true;
doScan = true;
} // Found our server
} // onResult
}; // MyAdvertisedDeviceCallbacks
void setup() {
Serial.begin(115200);
Serial.println("Starting Arduino BLE Client application...");
bleBegin();
}
void loop() {
// If the flag "doConnect" is true then we have scanned for and found the desired
// BLE Server with which we wish to connect. Now we connect to it. Once we are
// connected we set the connected flag to be true.
if (doConnect == true) {
if (connectToServer()) {
Serial.println("We are now connected to the BLE Server.");
} else {
Serial.println("We have failed to connect to the server; there is nothing more we will do.");
}
doConnect = false;
}
/****************Data Transmit*************/
/****************************************/
if (connected) { //Transmit data when Bluetooth server is connected
pTXRemoteCharacteristic->writeValue("I am client");
pTXRemoteCharacteristic->writeValue("Hello client");
}
if(!connected){ //Re-scan when no Bluetooth server is connected
BLEDevice::getScan()->start(5,false); // this is just example to start scan after disconnect, most likely there is better way to do it in Arduino
}
/****************************************/
/****************************************/
delay(1000);
}
void bleBegin()
{
BLEDevice::init("");
// Retrieve a Scanner and set the callback we want to use to be informed when we
// have detected a new device. Specify that we want active scanning and start the
// scan to run for 5 seconds.
BLEScan* pBLEScan = BLEDevice::getScan();
pBLEScan->setAdvertisedDeviceCallbacks(new MyAdvertisedDeviceCallbacks());//scanning function
pBLEScan->setInterval(1349);//Set scanning interval
pBLEScan->setWindow(449);//Active scanning time
pBLEScan->setActiveScan(true);
pBLEScan->start(5, false);//Scanning time. Unit: s
}
//Bluetooth connection handling
bool connectToServer() {
Serial.print("Forming a connection to ");
Serial.println(myDevice->getAddress().toString().c_str());
BLEClient* pClient = BLEDevice::createClient();
Serial.println(" - Created client");
pClient->setClientCallbacks(new MyClientCallback());
// Connect to the remove BLE Server.
pClient->connect(myDevice); // if you pass BLEAdvertisedDevice instead of address, it will be recognized type of peer device address (public or private)
Serial.println(" - Connected to server");
pClient->setMTU(517); //set client to request maximum MTU from server (default is 23 otherwise)
// Obtain a reference to the service we are after in the remote BLE server.
BLERemoteService* pRemoteService = pClient->getService(serviceUUID);
if (pRemoteService == nullptr) {
Serial.print("Failed to find our service UUID: ");
Serial.println(serviceUUID.toString().c_str());
pClient->disconnect();
return false;
}
Serial.println(" - Found our service");
// Obtain a reference to the characteristic in the service of the remote BLE server.
pTXRemoteCharacteristic = pRemoteService->getCharacteristic(charTXUUID);
if (pTXRemoteCharacteristic == nullptr) {
Serial.print("Failed to find our characteristic UUID: ");
Serial.println(charTXUUID.toString().c_str());
pClient->disconnect();
return false;
}
pRXRemoteCharacteristic = pRemoteService->getCharacteristic(charRXUUID);
if (pRXRemoteCharacteristic == nullptr) {
Serial.print("Failed to find our characteristic UUID: ");
Serial.println(charRXUUID.toString().c_str());
pClient->disconnect();
return false;
}
Serial.println(" - Found our characteristic");
if(pRXRemoteCharacteristic->canNotify())
pRXRemoteCharacteristic->registerForNotify(notifyCallback);
connected = true;
return true;
}
Program for Server:
/*
Based on Neil Kolban example for IDF: https://github.com/nkolban/esp32-snippets/blob/master/cpp_utils/tests/BLE%20Tests/SampleServer.cpp
Ported to Arduino ESP32 by Evandro Copercini
updates by chegewara
*/
#include <BLEDevice.h>
#include <BLEUtils.h>
#include <BLEServer.h>
#include <BLE2902.h>
// See the following for generating UUIDs:
// https://www.uuidgenerator.net/
#define SERVICE_UUID "4fafc201-1fb5-459e-8fcc-c5c9c331914b"
#define CHARACTERISTIC_UUID_RX "beb5483e-36e1-4688-b7f5-ea07361b26a8"
#define CHARACTERISTIC_UUID_TX "beb5483f-36e1-4688-b7f5-ea07361b26a8"
uint8_t txValue = 0;
bool deviceConnected = false;
BLECharacteristic *pTxCharacteristic;
//Bluetooth connect/disconnect. Auto triggered when connection/disconnection event occurs.
class MyServerCallbacks: public BLEServerCallbacks {
void onConnect(BLEServer* pServer) { //Execute this function when Bluetooth is connected.
Serial.println("Bluetooth connected");
deviceConnected = true;
};
void onDisconnect(BLEServer* pServer) { //Execute this function when Bluetooth is disconnected
Serial.println("Bluetooth disconnected");
deviceConnected = false;
delay(500); // give the bluetooth stack the chance to get things ready
BLEDevice::startAdvertising(); // restart advertising
}
};
/****************Data Receiving*************/
/****************************************/
//Bluetooth receiving data handle. Auto triggered when data received.
class MyCallbacks: public BLECharacteristicCallbacks {
void onWrite(BLECharacteristic *pCharacteristic) {
String rxValue = pCharacteristic->getValue(); //Receive data, and assign it to rxValue
//if(rxValue == "ON"){Serial.println("Turn light on");} //Determine whether the received character is "ON"
if (rxValue.length() > 0) {
Serial.println("*********");
Serial.print("Received Value: ");
for (int i = 0; i < rxValue.length(); i++)
Serial.print(rxValue[i]); //Print the received data out
Serial.println();
Serial.println("*********");
}
}
};
/****************************************/
/****************************************/
void setup() {
Serial.begin(115200);
Serial.println("Starting BLE work!");
bleBegin();
}
/****************Data Transmitting*************/
/****************************************/
void loop() {
if(deviceConnected){ //Transmit data when the Bluetooth is connected.
pTxCharacteristic->setValue("I am server");
pTxCharacteristic->notify();
pTxCharacteristic->setValue("Hello Sever");
pTxCharacteristic->notify();
}
/****************************************/
/****************************************/
delay(1000);
}
void bleBegin()
{
BLEDevice::init(/*BLE name*/"Long name works now");
BLEServer *pServer = BLEDevice::createServer();
pServer->setCallbacks(new MyServerCallbacks());
BLEService *pService = pServer->createService(SERVICE_UUID);
BLECharacteristic *pRxCharacteristic = pService->createCharacteristic(
CHARACTERISTIC_UUID_RX,
BLECharacteristic::PROPERTY_WRITE
);
pRxCharacteristic->setCallbacks(new MyCallbacks());
pTxCharacteristic = pService->createCharacteristic(
CHARACTERISTIC_UUID_TX,
BLECharacteristic::PROPERTY_NOTIFY
);
pTxCharacteristic->addDescriptor(new BLE2902());
pService->start();
// BLEAdvertising *pAdvertising = pServer->getAdvertising(); // this still is working for backward compatibility
BLEAdvertising *pAdvertising = BLEDevice::getAdvertising();
pAdvertising->addServiceUUID(SERVICE_UUID);
pAdvertising->setScanResponse(true);
pAdvertising->setMinPreferred(0x06); // functions that help with iPhone connections issue
pAdvertising->setMinPreferred(0x12);
BLEDevice::startAdvertising();
}
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