The Study Pack of HUSKYLENS for micro:bit is an HuskyLens extension kit based on micro:bit programming. It is suitable for students aged 8-19. Centered around AI image recognition, the kit is equipped with 7 external modules and 28 cards that are applicable to teaching scenarios.
Focusing on computer science, the tutorial provided for this kit aims to help students learn knowledge related to AI image recognition in an enjoyable and engaging way. In the tutorial, they will explore how the image recognition technology is applied to real-life through projects like face unlocking, AI camera, pet feeding, self-service charging, scanning code payment, target tracking, etc. And each project comes with corresponding teaching cards to help them get started easily.
- A variety of tutorial cases, 25 fun projects in 12 lessons
- 28 teaching cards help you easily learn the AI image recognition function
- Cards: people, colors, objects, barcodes, labels, QR codes, object tracking
Projects introduction and tutorial contents
|Lesson 1 The Musical Magic Mirror||Used function: Single facial recognition function
Project Description:If HUSKYLENS detects that faces learned before are in the screen, it will play the music Jingle Bells. If not, it will play the music Little Star.
|Lesson 2 Face Recognition Access Control||Used function:More than one faces recognition function
Project Description:If HUSKYLENS detects the face belongs to family members, the door will be opened. If not, it will be closed.
|Lesson 3 Colorful Piano||Used Function:Color recognition function
Project Description:As each color corresponds to a note, HUSKYLENS will emit different notes according to the color detected by itself.
|Lesson 4 Vending Machine for Stray Cats & Dogs||Used Function:Object recognition function
Project Description:If HUSKYLENS detects a cat, the feeder will deliver cat food; if it detects a dog, the feeder will deliver dog food.
|Lesson 5 Object Tracker||Used Function:Object tracking function.
Project Description: When HUSKYLENS detects an object it learned before, the X and Y coordinates of the target will be displayed on the screen.
|Lesson 6 Self-service Cashier||Used Function:Barcode recognition function
Project Description:As the barcode stores the name and price of its corresponding product, the total price can be calculated by scanning the barcode with HUSKYLENS.
|Lesson 7 Energy Harvest||Used Function:Label recognition function
Project Description:If HUSKYLENS detects a learned label, it will generate a random number. When the sum of the random number is greater than 50, the music will be played.
|Lesson 8 Smart Bus Ticketing Machine||Used Function:QR code recognition function
Project Description:Different QR codes correspond to different charging standards. After passengers paying the fare, "Payment is successful, please get on the bus" will be broadcasted.
|Lesson 9 Safety Helmet Reminder||Used Function:Object classification function
Project Description:When HUSKYLENS detects the worker wearing the safety helmet, it will allow him to enter. Or it won't let them in.
|Lesson 10 Decrypt Binary||Used Function:Label recognition function
Project Description:Get binary: get binary numbers by recognizing tag cards.Binary to decimal: convert the obtained binary numbers to decimal and display it on HuskyLens screen.
|Lesson 11 Huskylens Camera||Used Function:HUSKYLENS Camera function
Project Description:Use the camera function of HUSKYLENS to realize touch photography, voice control photography, and time-lapse photography.
|Lesson 12 Emergency Lane Watchdog||Used Function:Object recognition funtion
Project Description:When detecting a vehicle in the emergency lane, HUSKYLENS will take a picture of it and warn the vehicle to leave quickly.
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Get Study Pack of HUSKYLENS for micro:bit from DFRobot Store or DFRobot Distributor.
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